Autodesk, Inc.
announced Autodesk 3ds Max 8 software, the latest version of its award winning 3D modeling, animation and rendering solution. Designed to provide the most comprehensive and advanced 3D design tools and pipeline workflow, 3ds Max is one of the industry’s most popular solutions for games production, film and video production and design visualization.

Motion Mixer
In 3ds Max 8 animation clips can be loaded in to the Motion Mixer and can provide non-linear animation editing for any 3ds Max rig.
"There are four specific areas of focus we are invested in for 3ds Max 8 that will address the present and future demands of increasingly complex 3D production environments," said Martin Vann, vice president of worldwide sales, marketing and support, Autodesk, Inc. "Those areas are Character Development, Advanced Modeling & Texturing, More Comprehensive Development Framework and Complex Data and Asset Management (dealing with scalability, collaboration and scene complexity)," added Vann.

Biped Curve
The new Quaternion/Euler switching panel allows F-curve editing of Euler controlled animation for biped (character models). Additional new features and enhancements to 3ds Max 8 bipeds include: controls for Twist Poses, Bend Links, Copy/Paste and Layer Retargeting.
MXS Debugger Controller
The 3ds Max Maxscript Debugger and Watch Window in 3ds Max 8 introduce enhanced functionality and streamlined methods that help customers create and test custom scripts. Scripted Expression Controllers and Limit Controller offer new and improved advanced character rigging capabilities.
Pelt Mapping
Pelt Mapping allows 3ds Max artists to quickly un-wrap the UV coordinates of geometry using custom placed seams and new Relax methods remove distortion for stretch-free mapping. Reduces mapping time from hours to minutes.
"After we signed on to create the STAR WARS: Empire at War game for Lucas Arts, there was no question of which 3D software package to build this game title on. 3ds Max provides us with the best production-proven toolset for our game development goals," said Gary Cox, Art Director at Petroglyph. "We consistently hit our milestones with 3ds Max. After several months of testing 3ds Max 8, we anticipate even more productivity gains with the wealth of enhanced creative tools and workflow efficiencies."
Load Save Animation
3ds Max 8 provides users with new, open, custom file-formats to save, load, remap and retarget animation data.
3ds Max 8 will offer 3D artists advanced Character Development features into its fully integrated character animation toolset with advanced rigging tools, motion mixing and motion retargeting (non-linear animation). Modeling & Texturing advancements include new UV pelt mapping that greatly decreases the time and labor required to accurately texture a 3D model, DirectX and .fx support to create real time shaders inside the 3ds Max viewport.

Asset Tracking
3ds Max 8 benefits from access to the Autodesk Vault server, a data management solution hosted from a secure, centralized location. 3ds Max artists will be able to easily find, reference and reuse their valuable 3D content in complex game, visual effects and design visualization projects
Game development studios, visual effects/post-production facilities, and design visualization professionals require 3D tools that can scale to manage rapidly expanding data sets and bandwidth/interaction requirements. 3ds Max 8 will answer these needs with a Comprehensive Development Framework that delivers improved software developer kit (SDK) tools and documentation, XML support that efficiently exchanges scene and animation data, an interactive MAXScript debugger, and support for the Autodesk DWF Viewer, the free, downloadable application that offers review and approval collaboration for 3D data.

Asset Tracker Repather
Asset Tracking in 3ds Max 8 gives artists greater control and access to their 3ds Max content assets, with enhanced and expanded capabilities to cross utilize and ‘repath’ their assets.
3D animation projects today are becoming increasingly complex-especially with artists working in multiple locations and geographies. 3ds Max 8 will deliver Complex Data and Asset Management advancements with continued connectivity to third-party, industry-standard asset management systems; and by integrating Autodesk Vault, a full-featured data management and asset tracking solution.
Features released exclusively to Autodesk Subscription clients over the past year-including Cloth, Hair and Fur, mental ray 3.4 and eight satellite render nodes-along with an extensive collection of visualization features compatible with Autodesk VIZ 2006, including enhanced File Link, Autodesk Inventor import, radiosity and adaptive subdivision-will automatically be included in 3ds Max 8. Autodesk Subscription continues to deliver incredible value to its members.


SceneFX
3ds Max 8 has exclusive Microsoft DirectX(DX) support, that allows game developers to create real-time scene shaders for the entire game directly in 3ds Max. This saves time, as game developers don’t have to compile the game outside 3ds Max. What they see in 3ds Max, is exactly how the game will look and play within the final console game environment, like the Xbox 360, for example. “Best DX support and workflow in the industry. Artists can work in viewport while seeing the shader.” “Leader in next gen content creation.”
Track Sets
New in 3ds Max 8—the curve editor allows 3ds Max artists to greatly save time with customized selections within the curve editor, eliminating the need to make multiple data selections when changing or editing 3D characters, scenes or environments.
Pricing and Availability
Autodesk 3ds Max 8 in English is expected to be available in the fall of 2005. Localized versions of 3ds Max 8, in selected languages, are expected to be available in the future.The Autodesk suggested retail price for Autodesk 3ds Max 8 software is US $3,495. The Autodesk suggested retail price to upgrade from 3ds Max 7 to 3ds Max 8 is US $795.
3ds Max Subscription
The Autodesk suggested retail price for 3ds Max Subscription is US $440 per year and is available for purchase simultaneously with the product purchase or upgrade. Subscription customers qualify for access to the latest software updates, valuable product extensions to and E-learning materials. For more information about purchasing and reseller pricing for 3ds Max and 3ds Max Subscription, contact an Autodesk Authorized Reseller or visit http://www.autodesk.com/subscription.
A free trail version of Autodesk 3ds max 8 will be avaiable very soon...you can download the free trial version of 3ds max 7 here (must submit a form)
> Autodesk 3ds Max web site