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Maxon>BodyPaint3d: Unwraping and painting a gun

for bodypaint 3d

level: intermediate

 

 

 

 

Tips & Techniques - Unwraping and painting

 


 
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This first part of the tutorial is going to deal with a quick efficient way to UV map a weapon in BODYPAINT, it may seem a bit daunting at first but after while you'll rip a gun to bits in 15 minutes!! The concept behind it is to seperate each group into front,back, sides, top and bottom then lay them out efficiently and finally paint the skin itself, wanna know more? read on...

 

 

1. First off make your model, and as you can see here its in several groups because it will later be animated for in-game use, recoil and reloading etc, 1. Click the Layouts button 2. and Choose BP UV EDIT to go into UV EDIT mode....and 3. Click here if there is already a texture there to enable painting on it, if not I'll be showing you how to create a new texture later...

 


>Go to this tutorial

 

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