©[dbki]

[dbki]>Advanced Glass Surfacing

for Lightwave 7.5b

level: all

 

 

Demonstrates how to use the capabilities of Lightwave make a surface look like glass

 

 

 


 
First step, we need an object. a sphere isn't really a nice object to test such things, we need something with small parts as well as thick parts. i'm a little bit too lazy to model something so i just export a nice mesh from my quaternion program and i will use this one to explain the procedure. you can download the object at the bottom of the page...

 

 

©[dbki]

the object looks like some kind of plastic or the nice fluid animals swimming in the oceans with those thin tentacles on the under side. one of the reason for this is the wrong total inner reflection.

 

 


 

 

 

>Go to this tutorial

 

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