©Guldoni Davide - Rendering whithout textures

Guldoni Davide>Like Clay

for Lightwave

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Like Clay

 

 

This tutorial intends to a very simple and intuitive technique that, once learnt, can release your strange creatures. We'll try to make a low points, so that we can work better later. This doesn't mean that the result is low-poly model. The idea is to mould a piece of clay that will allow us to check our work visually without proceeding by trial and error. What I want you to understand is that when we start working, despite the tool we are using, we have to do our best. We need to focus on the aesthetic features and on final work.

 

©Guldoni Davide

First of all draw a face draft: on a paper sheet or on the computer. The most important thing is to have clear in your mind what you want do. The front and side view of the object are fundamental.

 

 

 


 

 

 

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