>Tirad tutorials >3ds Max
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David Goodman > Modeling a Low Poly House A very easy tutorial to learn step by step how to model in low poly. |
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Lars Mårtensson > Box modeling: shape of a car A very easy tutorial to learn step how to model a car. |
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Hans Sjunnesson > Faking Window-Shaped Highlights A very easy tutorial to learn step how create Faking Window-Shaped Highlights. |
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Ozgur Ustundag > Occlusion in 3dsmax 7 Computers and application software are evolving at a tremendous pace. New methods and technical improvements are being introduced with every software release and today creating photorealistic renderings is just a couple of mouse clicks away. | |
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Smoke > Details in materials I have mentioned step by step of how to light up an interior scene in my recent tutorials. This chapter will go into the details about material to enhance more realistic scene. |
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Emre Goren> Basic Car Rendering setup with Brazil r/s Ok , here is the first tutorial, I will try to keep it simple and short.. Its not so hard and after this tutorial you will see that it takes only 5 mins to setup a scene.. As the topic says this is a car rendering so you will need car model to render.. Fot this lesson, I will use an Audi TT |
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Greg LaClé > Creating Volumetric Clouds |
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Ben Cowell > Realistic Texturing |
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Ben Cowell > Setting up reference in a viewport In this tutorial you will learn how to set up reference images to help with modeling complex objects. |
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