>Tirad tutorials >3ds Max

 

David Goodman > Modeling a Low Poly House
A very easy tutorial to learn step by step how to model in low poly.
3D-Resources.com> Boolean Modeling
A very easy tutorial to learn step by step Boolean modeling
3D Nuts! Tutorial > Modeling a car rim
A very easy tutorial to learn step how to model a car rim.
Lars Mårtensson > Box modeling: shape of a car
A very easy tutorial to learn step how to model a car.
Hans Sjunnesson > Faking Window-Shaped Highlights
A very easy tutorial to learn step how create Faking Window-Shaped Highlights.
  Ozgur Ustundag > Occlusion in 3dsmax 7
Computers and application software are evolving at a tremendous pace. New methods and technical improvements are being introduced with every software release and today creating photorealistic renderings is just a couple of mouse clicks away.

Smoke > Details in materials
I have mentioned step by step of how to light up an interior scene in my recent tutorials. This chapter will go into the details about material to enhance more realistic scene.
Emre Goren> Basic Car Rendering setup with Brazil r/s
Ok , here is the first tutorial, I will try to keep it simple and short.. Its not so hard and after this tutorial you will see that it takes only 5 mins to setup a scene.. As the topic says this is a car rendering so you will need car model to render.. Fot this lesson, I will use an Audi TT

Greg LaClé > Creating Volumetric Clouds
A very easy tutorial to learn step how create volumetric clouds in 3ds max.

Ben Cowell > Realistic Texturing
In this tutorial we'll be looking at techniques for using textures and materials to create realistic objects

Ben Cowell > Setting up reference in a viewport
In this tutorial you will learn how to set up reference images to help with modeling complex objects.
 
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