Rendermania>HDRI with Renderman
for Maya
level: all
HDRI with RenderMan (BMRT)
What is a High Dynamic Range Radiance Imaging?
Computer graphics has long been concerned with recreating reality. To this end renderers have been developed to perform algorithms to emulate the way real light behaves. The most complex interaction happens at surfaces and is a combination of the surface properties (the BRDF - bi-directional reflection distribution function) and the nature of the light illuminating the surface (the luminance the surface recieves). To recreate this mathematically takes much computational time or artistic skill in setting up basic point lights and phong surfaces.