©Zhang Jian

Zhang Jian>Combining Fluid and Particle Dynamics

for Maya

 

level: all

Combining Fluid and Particle Dynamics

 


 
Introduction

Rising smoke, clouds, nuclear blast, nebulous gas are common examples of volumetric effects. There already exist many production-proved models, such as using lots of planes and spheres with projected textures, to render the look of these fluid-like effects. But it is still extremely difficult to achieve realistic fluid dynamics with the common technique of adding together force fields to drive the motion of passive unconnected particles.

 

 


1.Create a 2D fluid container with the properties like this.

 

 

 

2.Add a volume type emitter to the container, translate and scale it like this. Playback to view the simulation.

>Go to this tutorial

 

Close Window<

 

 
 

©Zhang Jian

 

Plugins | Models | Gallery | Tutorials | Forum3d | Textures | Lighting | Home | Reviews | Contact

© 2005 tirad multimedia